Stylus Publishing Stylus Publishing Python: An Introduction to Programming
This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.
Stylus Publishing Python: An Introduction to Programming
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